Progress with WebXR so far

We are beginning the process of building a WebXR simulation using Wonderland Engine. After a rocky start with Unity (realising that it doesn’t support WebXR for VR games) we found that Wonderland is more likely to deliver what we’re looking for.

We have managed to create and import a simple model of an empty building (see above). You can rotate / look around by clicking the left mouse button and dragging.

We aim to make a model that looks like the Chain Bridge Forge building with interactive tools and a forge inside it.

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